H. English Through Citizenship THE BOARD GAME

Work/Life English

H. English Through Citizenship THE BOARD GAME

H. COVER CONTENT IN CONTEXT

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English Through Citizenship: The Game is ideal for use

  • in citizenship courses,
  • in ESL programs,
  • in secondary and middle-school social studies classes,
  • in learning centers,
  • by individuals and families.


The game challenges and entertains while teaching facts about

  • American culture, history, government, and civics.

Reflecting language-education pedagogy, each card displays three kinds of questions: yes/no, multiple choice, and wh- (who, what, when, where, etc.).

Because questions are recycled in these three forms and answers are provided, the game is valuable for independent learning.

Designed for use in many educational, cooperative/competitive contexts, “the Game” tends to attract and “teach” students without much urging by instructors.

Each game set includes:

  • a colorful large Path - board,
  • a reproducible small game board
    • (for two game versions),
  • six color-coded decks of 48 question-and-answer cards each;
  • dice, 
  • game markers, 
  • and instructions for use—with
    • suggested variations for
    • individual,
    • small group,
    • and classroom situations.
The game questions cover the same information as the reproducible objective tests in the Journey Through America Instructor's Manual.
  • Symbols and Holidays;

  • Famous Americans;

  • U.S. Geography;

  • Citizenship;

  • the U.S. Constitution;

  • Federal, State, & Local Government;

  • U.S. History.