English Through Citizenship:
Ideal for use
in citizenship courses,
in ESL programs,
in secondary and middle-school social studies classes,
in learning centers,
by individuals and families.
The game challenges and entertains while teaching facts about
- American culture, history, government, and civics.
Reflecting language-education pedagogy, each card displays three kinds of questions: yes/no, multiple choice, and wh- (who, what, when, where, etc.).
Because questions are recycled in these three forms and answers are provided, the game is valuable for independent learning.
Designed for use in many educational, cooperative/competitive contexts, “the Game” tends to attract and “teach” students without much urging by instructors.
Each sealed, boxed game set includes:
- a colorful large Path - board,
- a reproducible small game board
- (for two game versions),
- six color-coded decks of 48 question-and-answer cards each;
- game markers,
- and instructions for use—with
- suggested variations for
- small group,
- and classroom situations.
Symbols and Holidays;
the U.S. Constitution;
Federal, State, & Local Government;