Instructions for Materials Creation with Templates & Samples.
Instructions with Adaptations for Matching, Sequencing, & Solitaire Card Games
Who They’re For: Materials Designers & Developers. Teachers & Helpers. Language Students & New Readers of English.
Why You Need Them: Remarkably, the analogous forms (upper– vs. lower-case, block print vs. cursive) of the 26 letters of the English/Roman alphabet correspond neatly with the “4-suit + 13-rank” design of classic playing-card decks. This fact makes them uniquely suited to the creation of 26-, 52-, and 104-card sets to use not only for teaching and learning the letters but for motivating cooperative/competitive cardplay.
What You’ll Do:
Considering learner abilities, needs, and aims, decide on the design and scope of the Alphabet- Letter Card Pack(s) to make or have made. Follow instructions to create the cards, cut them out, and assemble them for repeateduse.
Use individual cards and compiled sets for teaching/learning of their content: the names of the 26 letters of the English alphabet, their various forms, their sequence, and theiruses.
Follow steps to “play cards” cooperatively/ competitively with the packs: classic(proven)as well as invented Matching & SequencingGames and/orSolitaire.